Cheap, fast, fragile. Use it to explore and harass.
Stats
| Stat | Value |
|---|---|
| Family | Military |
| Cost | 20 Currency |
| Maintenance | 1 / tick |
| Max HP | 50 |
| Movement range | 5 cells |
| Movement cooldown | 5 minutes |
| Terrain | Land |
| Can capture Cells | No |
Movement
Land only until you build a Port. Range of 5 makes it the best unit for scouting borders and chasing down enemy Builders before they found a Capital.
Actions
Attack ⚔️
- Range: 3 cells
- Cost: 5 Currency
- Target: enemy unit
- Limit: 60s cooldown
- Effect: 20 damage
Notes
50 HP means it dies to two Tank hits. Don’t park it next to enemy Tanks. Good for poking from range and running.