Naval unit. Big HP, big damage, water only.

Stats

StatValue
FamilyMilitary
Cost80 Currency
Maintenance6 / tick
Max HP300
Movement range2 cells
Movement cooldown20 minutes
TerrainWater
Can capture CellsNo

Movement

Water only. Needs a Port to be built. Slow (range 2, 20 min cooldown) so position it ahead of where you expect a fight.

Actions

Attack 🔥

  • Range: 4 cells
  • Cost: 20 Currency
  • Target: enemy unit
  • Limit: 120s cooldown
  • Effect: 60 damage

Notes

Highest single-hit damage in the game and 300 HP makes it the tankiest unit too. Coast control + shore bombardment. Can’t capture, so pair with a Tank or StealthJet if you want to hold what you clear.