There are two ways to take a cell: claim a neutral one, or steal one from another player.
Neutral capture
Cost: 50 Currency.
Conditions:
- The cell is adjacent to a cell you already own (or it’s your first claim near a Capital).
- The cell has no current owner.
- You have enough Currency.
Click the cell, confirm, the cell flips instantly.
Enemy capture (stealing) ☢️
Cost: 200 Currency.
Conditions:
- You have a capture-capable unit (Tank or StealthJet) sitting on the target cell.
- No enemy units remain on the cell — kill them first.
- The cell isn’t already mid-capture by someone else.
- You have enough Currency.
Planned, not yet in the game:
- 🚧 A formal war state between the two players.
- 🚧 Destroying buildings on the cell as a prerequisite.
Once started, the cell is locked into a 6 hour capture window. If your unit is still there at the end and the defender hasn’t pushed back, the cell flips to you.
The defender gets notified the moment the attempt starts, so expect a fight.